As an artist you would take care of foliage like trees, create buildings and also tailor some new outfits for our hero.
- Knowing blender or a similar software
- Know how to use megascans, bridge and mixer
- Good knowledge of z-brush and substance painter
- Having a basic understanding of unreal shaders
- Good knowledge of topology flow and anatomy
- Good understanding of animation principles
Knowing how to bring your assets into unreal and work with them is a must.
We are creating next-gen AAA games like SolidRiver as part of our metaverse. Player and asset creators are welcome to bring in easily new content with our modular marketplace and also trade it. We therefore create an open environment that everyone can build on. Our office is based in Munich and we are working with developers remotely all over the world in different time zones. We aim to start relationships with our future employees while they are still in university and want to be part of their personal and professional development. It is important to us that our team is intrinsically motivated, passionate and loves to accomplish the daily challenges that occur building a next-gen game.