As an artist you would take care of foliage like trees, create buildings and also tailor some new outfits for our hero.
- Knowing blender or a similar software
- Know how to use megascans, bridge and mixer
- Good knowledge of z-brush and substance painter
- Having a basic understanding of unreal shaders
- Good knowledge of topology flow and anatomy
- Good understanding of animation principles
Knowing how to bring your assets into unreal and work with them is a must.
We are creating next-gen AAA games like SolidRiver
as part of our metaverse. Player and asset creators are welcome to bring in easily new content with our modular marketplace and also trade it.